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D3D12_ROOT_CONSTANTS Struct Reference

#include <d3d12.h>

Public Attributes

UINT ShaderRegister
 
UINT RegisterSpace
 
UINT Num32BitValues
 

Member Data Documentation

◆ Num32BitValues

UINT D3D12_ROOT_CONSTANTS::Num32BitValues

◆ RegisterSpace

UINT D3D12_ROOT_CONSTANTS::RegisterSpace

◆ ShaderRegister

UINT D3D12_ROOT_CONSTANTS::ShaderRegister

The documentation for this struct was generated from the following file: