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D3D12_DESCRIPTOR_RANGE Struct Reference

#include <d3d12.h>

Public Attributes

D3D12_DESCRIPTOR_RANGE_TYPE RangeType
 
UINT NumDescriptors
 
UINT BaseShaderRegister
 
UINT RegisterSpace
 
UINT OffsetInDescriptorsFromTableStart
 

Member Data Documentation

◆ BaseShaderRegister

UINT D3D12_DESCRIPTOR_RANGE::BaseShaderRegister

◆ NumDescriptors

UINT D3D12_DESCRIPTOR_RANGE::NumDescriptors

◆ OffsetInDescriptorsFromTableStart

UINT D3D12_DESCRIPTOR_RANGE::OffsetInDescriptorsFromTableStart

◆ RangeType

D3D12_DESCRIPTOR_RANGE_TYPE D3D12_DESCRIPTOR_RANGE::RangeType

◆ RegisterSpace

UINT D3D12_DESCRIPTOR_RANGE::RegisterSpace

The documentation for this struct was generated from the following file: