RetroArch
|
#include <d3d12.h>
Public Attributes | |
_In_ D3D12_COMMAND_LIST_TYPE | CommandListType |
_In_ UINT | Priority |
_Out_ BOOL | PriorityForTypeIsSupported |
_In_ D3D12_COMMAND_LIST_TYPE D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY::CommandListType |
_In_ UINT D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY::Priority |
_Out_ BOOL D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY::PriorityForTypeIsSupported |