RetroArch
|
#include <d3d12.h>
Public Attributes | |
UINT | MaxGPUVirtualAddressBitsPerResource |
UINT | MaxGPUVirtualAddressBitsPerProcess |
UINT D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT::MaxGPUVirtualAddressBitsPerProcess |
UINT D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT::MaxGPUVirtualAddressBitsPerResource |