RetroArch
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#include <d3d12.h>
Public Attributes | |
_In_ DXGI_FORMAT | Format |
_In_ UINT | SampleCount |
_In_ D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS | Flags |
_Out_ UINT | NumQualityLevels |
_In_ D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS::Flags |
_In_ DXGI_FORMAT D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS::Format |
_Out_ UINT D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS::NumQualityLevels |
_In_ UINT D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS::SampleCount |