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D3D12_FEATURE_DATA_ARCHITECTURE1 Struct Reference

#include <d3d12.h>

Public Attributes

_In_ UINT NodeIndex
 
_Out_ BOOL TileBasedRenderer
 
_Out_ BOOL UMA
 
_Out_ BOOL CacheCoherentUMA
 
_Out_ BOOL IsolatedMMU
 

Member Data Documentation

◆ CacheCoherentUMA

_Out_ BOOL D3D12_FEATURE_DATA_ARCHITECTURE1::CacheCoherentUMA

◆ IsolatedMMU

_Out_ BOOL D3D12_FEATURE_DATA_ARCHITECTURE1::IsolatedMMU

◆ NodeIndex

_In_ UINT D3D12_FEATURE_DATA_ARCHITECTURE1::NodeIndex

◆ TileBasedRenderer

_Out_ BOOL D3D12_FEATURE_DATA_ARCHITECTURE1::TileBasedRenderer

◆ UMA

_Out_ BOOL D3D12_FEATURE_DATA_ARCHITECTURE1::UMA

The documentation for this struct was generated from the following file: