RetroArch
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#include <d3d12.h>
Public Attributes | |
_In_ UINT | NodeIndex |
_Out_ BOOL | TileBasedRenderer |
_Out_ BOOL | UMA |
_Out_ BOOL | CacheCoherentUMA |
_Out_ BOOL D3D12_FEATURE_DATA_ARCHITECTURE::CacheCoherentUMA |
_In_ UINT D3D12_FEATURE_DATA_ARCHITECTURE::NodeIndex |
_Out_ BOOL D3D12_FEATURE_DATA_ARCHITECTURE::TileBasedRenderer |
_Out_ BOOL D3D12_FEATURE_DATA_ARCHITECTURE::UMA |