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D3D12_SHADER_BYTECODE Struct Reference

#include <d3d12.h>

Public Member Functions

 _Field_size_bytes_full_ (BytecodeLength) const void *pShaderBytecode
 

Public Attributes

SIZE_T BytecodeLength
 

Member Function Documentation

◆ _Field_size_bytes_full_()

D3D12_SHADER_BYTECODE::_Field_size_bytes_full_ ( BytecodeLength  ) const

Member Data Documentation

◆ BytecodeLength

SIZE_T D3D12_SHADER_BYTECODE::BytecodeLength

The documentation for this struct was generated from the following file: