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D3D12_RASTERIZER_DESC Struct Reference

#include <d3d12.h>

Public Attributes

D3D12_FILL_MODE FillMode
 
D3D12_CULL_MODE CullMode
 
BOOL FrontCounterClockwise
 
INT DepthBias
 
FLOAT DepthBiasClamp
 
FLOAT SlopeScaledDepthBias
 
BOOL DepthClipEnable
 
BOOL MultisampleEnable
 
BOOL AntialiasedLineEnable
 
UINT ForcedSampleCount
 
D3D12_CONSERVATIVE_RASTERIZATION_MODE ConservativeRaster
 

Member Data Documentation

◆ AntialiasedLineEnable

BOOL D3D12_RASTERIZER_DESC::AntialiasedLineEnable

◆ ConservativeRaster

D3D12_CONSERVATIVE_RASTERIZATION_MODE D3D12_RASTERIZER_DESC::ConservativeRaster

◆ CullMode

D3D12_CULL_MODE D3D12_RASTERIZER_DESC::CullMode

◆ DepthBias

INT D3D12_RASTERIZER_DESC::DepthBias

◆ DepthBiasClamp

FLOAT D3D12_RASTERIZER_DESC::DepthBiasClamp

◆ DepthClipEnable

BOOL D3D12_RASTERIZER_DESC::DepthClipEnable

◆ FillMode

D3D12_FILL_MODE D3D12_RASTERIZER_DESC::FillMode

◆ ForcedSampleCount

UINT D3D12_RASTERIZER_DESC::ForcedSampleCount

◆ FrontCounterClockwise

BOOL D3D12_RASTERIZER_DESC::FrontCounterClockwise

◆ MultisampleEnable

BOOL D3D12_RASTERIZER_DESC::MultisampleEnable

◆ SlopeScaledDepthBias

FLOAT D3D12_RASTERIZER_DESC::SlopeScaledDepthBias

The documentation for this struct was generated from the following file: