#include <d3d12.h>
◆ BlendEnable
BOOL D3D12_RENDER_TARGET_BLEND_DESC::BlendEnable |
◆ BlendOp
◆ BlendOpAlpha
◆ DestBlend
◆ DestBlendAlpha
D3D12_BLEND D3D12_RENDER_TARGET_BLEND_DESC::DestBlendAlpha |
◆ LogicOp
◆ LogicOpEnable
BOOL D3D12_RENDER_TARGET_BLEND_DESC::LogicOpEnable |
◆ RenderTargetWriteMask
UINT8 D3D12_RENDER_TARGET_BLEND_DESC::RenderTargetWriteMask |
◆ SrcBlend
◆ SrcBlendAlpha
D3D12_BLEND D3D12_RENDER_TARGET_BLEND_DESC::SrcBlendAlpha |
The documentation for this struct was generated from the following file: