RetroArch
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#include <d3d12.h>
D3D12_DEPTH_STENCILOP_DESC D3D12_DEPTH_STENCIL_DESC1::BackFace |
BOOL D3D12_DEPTH_STENCIL_DESC1::DepthBoundsTestEnable |
BOOL D3D12_DEPTH_STENCIL_DESC1::DepthEnable |
D3D12_COMPARISON_FUNC D3D12_DEPTH_STENCIL_DESC1::DepthFunc |
D3D12_DEPTH_WRITE_MASK D3D12_DEPTH_STENCIL_DESC1::DepthWriteMask |
D3D12_DEPTH_STENCILOP_DESC D3D12_DEPTH_STENCIL_DESC1::FrontFace |
BOOL D3D12_DEPTH_STENCIL_DESC1::StencilEnable |
UINT8 D3D12_DEPTH_STENCIL_DESC1::StencilReadMask |
UINT8 D3D12_DEPTH_STENCIL_DESC1::StencilWriteMask |