RetroArch
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#include <d3d12.h>
Public Attributes | |
LPCSTR | SemanticName |
UINT | SemanticIndex |
DXGI_FORMAT | Format |
UINT | InputSlot |
UINT | AlignedByteOffset |
D3D12_INPUT_CLASSIFICATION | InputSlotClass |
UINT | InstanceDataStepRate |
UINT D3D12_INPUT_ELEMENT_DESC::AlignedByteOffset |
DXGI_FORMAT D3D12_INPUT_ELEMENT_DESC::Format |
UINT D3D12_INPUT_ELEMENT_DESC::InputSlot |
D3D12_INPUT_CLASSIFICATION D3D12_INPUT_ELEMENT_DESC::InputSlotClass |
UINT D3D12_INPUT_ELEMENT_DESC::InstanceDataStepRate |
UINT D3D12_INPUT_ELEMENT_DESC::SemanticIndex |
LPCSTR D3D12_INPUT_ELEMENT_DESC::SemanticName |