RetroArch
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#include <d3d11shadertracing.h>
Public Attributes | |
D3D11_TRACE_REGISTER_TYPE | RegType |
union { | |
UINT16 Index1D | |
UINT16 Index2D [2] | |
}; | |
UINT8 | OperandIndex |
UINT8 | Flags |
union { ... } |
UINT8 D3D11_TRACE_REGISTER::Flags |
UINT16 D3D11_TRACE_REGISTER::Index1D |
UINT16 D3D11_TRACE_REGISTER::Index2D[2] |
UINT8 D3D11_TRACE_REGISTER::OperandIndex |
D3D11_TRACE_REGISTER_TYPE D3D11_TRACE_REGISTER::RegType |