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D3D11_TRACE_VALUE Struct Reference

#include <d3d11shadertracing.h>

Public Attributes

UINT Bits [4]
 
D3D11_TRACE_COMPONENT_MASK ValidMask
 

Member Data Documentation

◆ Bits

UINT D3D11_TRACE_VALUE::Bits[4]

◆ ValidMask

D3D11_TRACE_COMPONENT_MASK D3D11_TRACE_VALUE::ValidMask

The documentation for this struct was generated from the following file: