RetroArch
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#include <d3d11_1.h>
Public Attributes | |
UINT | HWProtectionFunctionID |
D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA * | pInputData |
D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA * | pOutputData |
HRESULT | Status |
UINT D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA::HWProtectionFunctionID |
D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA* D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA::pInputData |
D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA* D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA::pOutputData |
HRESULT D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA::Status |