RetroArch
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#include <d3d11.h>
D3D11_VIDEO_FRAME_FORMAT D3D11_VIDEO_PROCESSOR_CONTENT_DESC::InputFrameFormat |
DXGI_RATIONAL D3D11_VIDEO_PROCESSOR_CONTENT_DESC::InputFrameRate |
UINT D3D11_VIDEO_PROCESSOR_CONTENT_DESC::InputHeight |
UINT D3D11_VIDEO_PROCESSOR_CONTENT_DESC::InputWidth |
DXGI_RATIONAL D3D11_VIDEO_PROCESSOR_CONTENT_DESC::OutputFrameRate |
UINT D3D11_VIDEO_PROCESSOR_CONTENT_DESC::OutputHeight |
UINT D3D11_VIDEO_PROCESSOR_CONTENT_DESC::OutputWidth |
D3D11_VIDEO_USAGE D3D11_VIDEO_PROCESSOR_CONTENT_DESC::Usage |