RetroArch
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#include <d3d11.h>
Public Attributes | |
UINT | MaxGPUVirtualAddressBitsPerResource |
UINT | MaxGPUVirtualAddressBitsPerProcess |
UINT D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT::MaxGPUVirtualAddressBitsPerProcess |
UINT D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT::MaxGPUVirtualAddressBitsPerResource |