RetroArch
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#include <d3d11.h>
Public Attributes | |
UINT | PixelShaderMinPrecision |
UINT | AllOtherShaderStagesMinPrecision |
UINT D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT::AllOtherShaderStagesMinPrecision |
UINT D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT::PixelShaderMinPrecision |