#include <d3d10sdklayers.h>
◆ BOOL() [1/2]
ID3D10SwitchToRefVtbl::BOOL |
( |
STDMETHODCALLTYPE * |
SetUseRef | ) |
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◆ BOOL() [2/2]
ID3D10SwitchToRefVtbl::BOOL |
( |
STDMETHODCALLTYPE * |
GetUseRef | ) |
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◆ HRESULT()
BEGIN_INTERFACE ID3D10SwitchToRefVtbl::HRESULT |
( |
STDMETHODCALLTYPE * |
QueryInterface | ) |
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◆ ULONG() [1/2]
ID3D10SwitchToRefVtbl::ULONG |
( |
STDMETHODCALLTYPE * |
AddRef | ) |
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◆ ULONG() [2/2]
ID3D10SwitchToRefVtbl::ULONG |
( |
STDMETHODCALLTYPE * |
Release | ) |
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◆ ppvObject
BEGIN_INTERFACE REFIID _COM_Outptr_ void** ID3D10SwitchToRefVtbl::ppvObject |
◆ riid
BEGIN_INTERFACE REFIID ID3D10SwitchToRefVtbl::riid |
◆ UseRef
BOOL ID3D10SwitchToRefVtbl::UseRef |
The documentation for this struct was generated from the following file: