RetroArch
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#include <d3d10_1shader.h>
Public Attributes | |
D3D10_SHADER_DEBUG_REGTYPE | OutputRegisterSet |
UINT | OutputReg |
UINT | TempArrayReg |
UINT | OutputComponents [4] |
D3D10_SHADER_DEBUG_OUTPUTVAR | OutputVars [4] |
UINT | IndexReg |
UINT | IndexComp |
UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::IndexComp |
UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::IndexReg |
UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::OutputComponents[4] |
UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::OutputReg |
D3D10_SHADER_DEBUG_REGTYPE _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::OutputRegisterSet |
D3D10_SHADER_DEBUG_OUTPUTVAR _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::OutputVars[4] |
UINT _D3D10_SHADER_DEBUG_OUTPUTREG_INFO::TempArrayReg |