RetroArch
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#include <d3d10_1shader.h>
Public Attributes | |
UINT | Var |
D3D10_SHADER_DEBUG_REGTYPE | InitialRegisterSet |
UINT | InitialBank |
UINT | InitialRegister |
UINT | InitialComponent |
UINT | InitialValue |
UINT _D3D10_SHADER_DEBUG_INPUT_INFO::InitialBank |
UINT _D3D10_SHADER_DEBUG_INPUT_INFO::InitialComponent |
UINT _D3D10_SHADER_DEBUG_INPUT_INFO::InitialRegister |
D3D10_SHADER_DEBUG_REGTYPE _D3D10_SHADER_DEBUG_INPUT_INFO::InitialRegisterSet |
UINT _D3D10_SHADER_DEBUG_INPUT_INFO::InitialValue |
UINT _D3D10_SHADER_DEBUG_INPUT_INFO::Var |