RetroArch
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#include <d3d10_1shader.h>
Public Attributes | |
UINT | TokenId |
D3D10_SHADER_VARIABLE_TYPE | Type |
UINT | Register |
UINT | Component |
UINT | ScopeVar |
UINT | ScopeVarOffset |
UINT _D3D10_SHADER_DEBUG_VAR_INFO::Component |
UINT _D3D10_SHADER_DEBUG_VAR_INFO::Register |
UINT _D3D10_SHADER_DEBUG_VAR_INFO::ScopeVar |
UINT _D3D10_SHADER_DEBUG_VAR_INFO::ScopeVarOffset |
UINT _D3D10_SHADER_DEBUG_VAR_INFO::TokenId |
D3D10_SHADER_VARIABLE_TYPE _D3D10_SHADER_DEBUG_VAR_INFO::Type |