RetroArch
|
#include <d3d10.h>
Public Attributes | |
union { | |
UINT FirstElement | |
UINT ElementOffset | |
}; | |
union { | |
UINT NumElements | |
UINT ElementWidth | |
}; | |
union { ... } |
union { ... } |
UINT D3D10_BUFFER_SRV::ElementOffset |
UINT D3D10_BUFFER_SRV::ElementWidth |
UINT D3D10_BUFFER_SRV::FirstElement |
UINT D3D10_BUFFER_SRV::NumElements |