RetroArch
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#include <d3d10.h>
Public Attributes | |
LPCSTR | SemanticName |
UINT | SemanticIndex |
BYTE | StartComponent |
BYTE | ComponentCount |
BYTE | OutputSlot |
BYTE D3D10_SO_DECLARATION_ENTRY::ComponentCount |
BYTE D3D10_SO_DECLARATION_ENTRY::OutputSlot |
UINT D3D10_SO_DECLARATION_ENTRY::SemanticIndex |
LPCSTR D3D10_SO_DECLARATION_ENTRY::SemanticName |
BYTE D3D10_SO_DECLARATION_ENTRY::StartComponent |