RetroArch
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This defines the range of vertices from a vertex buffer to draw. More...
#include <d2d1effectauthor.h>
Public Attributes | |
UINT32 | startVertex |
UINT32 | vertexCount |
This defines the range of vertices from a vertex buffer to draw.
UINT32 D2D1_VERTEX_RANGE::startVertex |
UINT32 D2D1_VERTEX_RANGE::vertexCount |