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D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES Struct Reference

Properties of a transformed image source. More...

#include <d2d1_3.h>

Public Attributes

D2D1_ORIENTATION orientation
 The orientation at which the image source is drawn. More...
 
FLOAT scaleX
 The horizontal scale factor at which the image source is drawn. More...
 
FLOAT scaleY
 The vertical scale factor at which the image source is drawn. More...
 
D2D1_INTERPOLATION_MODE interpolationMode
 The interpolation mode used when the image source is drawn. This is ignored if the image source is drawn using the DrawImage method, or using an image brush. More...
 
D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS options
 Option flags. More...
 

Detailed Description

Properties of a transformed image source.

Member Data Documentation

◆ interpolationMode

D2D1_INTERPOLATION_MODE D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::interpolationMode

The interpolation mode used when the image source is drawn. This is ignored if the image source is drawn using the DrawImage method, or using an image brush.

◆ options

D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::options

Option flags.

◆ orientation

D2D1_ORIENTATION D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::orientation

The orientation at which the image source is drawn.

◆ scaleX

FLOAT D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::scaleX

The horizontal scale factor at which the image source is drawn.

◆ scaleY

FLOAT D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES::scaleY

The vertical scale factor at which the image source is drawn.


The documentation for this struct was generated from the following file: