RetroArch
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This controls advanced settings of the Direct2D imaging pipeline. More...
#include <d2d1_1.h>
Public Attributes | |
D2D1_BUFFER_PRECISION | bufferPrecision |
The default buffer precision, used if the precision isn't otherwise specified. More... | |
D2D1_SIZE_U | tileSize |
The size of allocated tiles used to render imaging effects. More... | |
This controls advanced settings of the Direct2D imaging pipeline.
D2D1_BUFFER_PRECISION D2D1_RENDERING_CONTROLS::bufferPrecision |
The default buffer precision, used if the precision isn't otherwise specified.
D2D1_SIZE_U D2D1_RENDERING_CONTROLS::tileSize |
The size of allocated tiles used to render imaging effects.