#include <d3dx9shader.h>
◆ Bytes
UINT _D3DXCONSTANT_DESC::Bytes |
◆ Class
◆ Columns
UINT _D3DXCONSTANT_DESC::Columns |
◆ DefaultValue
LPCVOID _D3DXCONSTANT_DESC::DefaultValue |
◆ Elements
UINT _D3DXCONSTANT_DESC::Elements |
◆ Name
LPCSTR _D3DXCONSTANT_DESC::Name |
◆ RegisterCount
UINT _D3DXCONSTANT_DESC::RegisterCount |
◆ RegisterIndex
UINT _D3DXCONSTANT_DESC::RegisterIndex |
◆ RegisterSet
◆ Rows
UINT _D3DXCONSTANT_DESC::Rows |
◆ StructMembers
UINT _D3DXCONSTANT_DESC::StructMembers |
◆ Type
The documentation for this struct was generated from the following file: