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_D3DXCONSTANT_DESC Struct Reference

#include <d3dx9shader.h>

Public Attributes

LPCSTR Name
 
D3DXREGISTER_SET RegisterSet
 
UINT RegisterIndex
 
UINT RegisterCount
 
D3DXPARAMETER_CLASS Class
 
D3DXPARAMETER_TYPE Type
 
UINT Rows
 
UINT Columns
 
UINT Elements
 
UINT StructMembers
 
UINT Bytes
 
LPCVOID DefaultValue
 

Member Data Documentation

◆ Bytes

UINT _D3DXCONSTANT_DESC::Bytes

◆ Class

D3DXPARAMETER_CLASS _D3DXCONSTANT_DESC::Class

◆ Columns

UINT _D3DXCONSTANT_DESC::Columns

◆ DefaultValue

LPCVOID _D3DXCONSTANT_DESC::DefaultValue

◆ Elements

UINT _D3DXCONSTANT_DESC::Elements

◆ Name

LPCSTR _D3DXCONSTANT_DESC::Name

◆ RegisterCount

UINT _D3DXCONSTANT_DESC::RegisterCount

◆ RegisterIndex

UINT _D3DXCONSTANT_DESC::RegisterIndex

◆ RegisterSet

D3DXREGISTER_SET _D3DXCONSTANT_DESC::RegisterSet

◆ Rows

UINT _D3DXCONSTANT_DESC::Rows

◆ StructMembers

UINT _D3DXCONSTANT_DESC::StructMembers

◆ Type

D3DXPARAMETER_TYPE _D3DXCONSTANT_DESC::Type

The documentation for this struct was generated from the following file: