RetroArch
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#include <ShaderTypes.h>
Public Member Functions | |
vector_float2 position | METAL_ATTRIBUTE (VertexAttributePosition) |
vector_float2 texCoord | METAL_ATTRIBUTE (VertexAttributeTexcoord) |
vector_float4 color | METAL_ATTRIBUTE (VertexAttributeColor) |
vector_float2 position SpriteVertex::METAL_ATTRIBUTE | ( | VertexAttributePosition | ) |
vector_float2 texCoord SpriteVertex::METAL_ATTRIBUTE | ( | VertexAttributeTexcoord | ) |
vector_float4 color SpriteVertex::METAL_ATTRIBUTE | ( | VertexAttributeColor | ) |