RetroArch
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RIPEMD-160 context structure. More...
#include <ripemd160.h>
Public Attributes | |
uint32_t | total [2] |
uint32_t | state [5] |
unsigned char | buffer [64] |
RIPEMD-160 context structure.
unsigned char mbedtls_ripemd160_context::buffer[64] |
data block being processed
uint32_t mbedtls_ripemd160_context::state[5] |
intermediate digest state
uint32_t mbedtls_ripemd160_context::total[2] |
number of bytes processed