RetroArch
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#include <format.h>
Public Attributes | |
FLAC__StreamMetadata_Picture_Type | type |
char * | mime_type |
FLAC__byte * | description |
FLAC__uint32 | width |
FLAC__uint32 | height |
FLAC__uint32 | depth |
FLAC__uint32 | colors |
FLAC__uint32 | data_length |
FLAC__byte * | data |
FLAC PICTURE structure. (See the format specification for the full description of each field.)
FLAC__uint32 FLAC__StreamMetadata_Picture::colors |
For indexed palettes (like GIF), picture's number of colors (the number of palette entries), or 0
for non-indexed (i.e. 2^depth).
FLAC__byte* FLAC__StreamMetadata_Picture::data |
Binary picture data.
FLAC__uint32 FLAC__StreamMetadata_Picture::data_length |
Length of binary picture data in bytes.
FLAC__uint32 FLAC__StreamMetadata_Picture::depth |
Picture's color depth in bits-per-pixel.
FLAC__byte* FLAC__StreamMetadata_Picture::description |
Picture's description in UTF-8, NUL terminated. In file storage, the description is stored as a 32-bit length followed by the UTF-8 string with no NUL terminator, but is converted to a plain C string in this structure for convenience.
FLAC__uint32 FLAC__StreamMetadata_Picture::height |
Picture's height in pixels.
char* FLAC__StreamMetadata_Picture::mime_type |
Picture data's MIME type, in ASCII printable characters 0x20-0x7e, NUL terminated. For best compatibility with players, use picture data of MIME type image/jpeg
or image/png
. A MIME type of '-->' is also allowed, in which case the picture data should be a complete URL. In file storage, the MIME type is stored as a 32-bit length followed by the ASCII string with no NUL terminator, but is converted to a plain C string in this structure for convenience.
FLAC__StreamMetadata_Picture_Type FLAC__StreamMetadata_Picture::type |
The kind of picture stored.
FLAC__uint32 FLAC__StreamMetadata_Picture::width |
Picture's width in pixels.