#include <SpvBuilder.h>
◆ bias
Id spv::Builder::TextureParameters::bias |
◆ component
Id spv::Builder::TextureParameters::component |
◆ coords
Id spv::Builder::TextureParameters::coords |
◆ Dref
Id spv::Builder::TextureParameters::Dref |
◆ gradX
Id spv::Builder::TextureParameters::gradX |
◆ gradY
Id spv::Builder::TextureParameters::gradY |
◆ lod
Id spv::Builder::TextureParameters::lod |
◆ lodClamp
Id spv::Builder::TextureParameters::lodClamp |
◆ offset
Id spv::Builder::TextureParameters::offset |
◆ offsets
Id spv::Builder::TextureParameters::offsets |
◆ sample
Id spv::Builder::TextureParameters::sample |
◆ sampler
Id spv::Builder::TextureParameters::sampler |
◆ texelOut
Id spv::Builder::TextureParameters::texelOut |
The documentation for this struct was generated from the following file: