#include <hlslParseHelper.h>
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std::array< int, 2 > | symId |
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◆ tShadowTextureSymbols()
glslang::HlslParseContext::tShadowTextureSymbols::tShadowTextureSymbols |
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inline |
◆ get()
int glslang::HlslParseContext::tShadowTextureSymbols::get |
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bool |
shadow | ) |
const |
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inline |
◆ isShadowId()
bool glslang::HlslParseContext::tShadowTextureSymbols::isShadowId |
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int |
id | ) |
const |
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inline |
◆ overloaded()
bool glslang::HlslParseContext::tShadowTextureSymbols::overloaded |
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const |
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inline |
◆ set()
void glslang::HlslParseContext::tShadowTextureSymbols::set |
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bool |
shadow, |
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int |
id |
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) |
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inline |
◆ symId
std::array<int, 2> glslang::HlslParseContext::tShadowTextureSymbols::symId |
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private |
The documentation for this struct was generated from the following file: