RetroArch
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#include <TestFixture.h>
Public Attributes | |
std::string | shaderName |
std::string | output |
std::string | error |
std::string glslangtest::GlslangTest< GT >::ShaderResult::error |
std::string glslangtest::GlslangTest< GT >::ShaderResult::output |
std::string glslangtest::GlslangTest< GT >::ShaderResult::shaderName |