#include <PpContext.h>
◆ tUngotTokenInput()
glslang::TPpContext::tUngotTokenInput::tUngotTokenInput |
( |
TPpContext * |
pp, |
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int |
t, |
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TPpToken * |
p |
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) |
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inline |
◆ getch()
virtual int glslang::TPpContext::tUngotTokenInput::getch |
( |
| ) |
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inlineoverridevirtual |
◆ scan()
int glslang::TPpContext::tUngotTokenInput::scan |
( |
TPpToken * |
ppToken | ) |
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overridevirtual |
◆ ungetch()
virtual void glslang::TPpContext::tUngotTokenInput::ungetch |
( |
| ) |
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inlineoverridevirtual |
◆ lval
TPpToken glslang::TPpContext::tUngotTokenInput::lval |
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protected |
◆ token
int glslang::TPpContext::tUngotTokenInput::token |
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protected |
The documentation for this class was generated from the following files:
- deps/glslang/glslang/glslang/MachineIndependent/preprocessor/PpContext.h
- deps/glslang/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp