#include <Types.h>
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unsigned int | getVectorSize () const |
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bool | isImage () const |
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bool | isSubpass () const |
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bool | isCombined () const |
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bool | isPureSampler () const |
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bool | isTexture () const |
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bool | isShadow () const |
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bool | isArrayed () const |
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bool | isMultiSample () const |
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bool | hasReturnStruct () const |
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void | clear () |
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void | set (TBasicType t, TSamplerDim d, bool a=false, bool s=false, bool m=false) |
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void | setImage (TBasicType t, TSamplerDim d, bool a=false, bool s=false, bool m=false) |
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void | setTexture (TBasicType t, TSamplerDim d, bool a=false, bool s=false, bool m=false) |
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void | setSubpass (TBasicType t, bool m=false) |
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void | setPureSampler (bool s) |
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bool | operator== (const TSampler &right) const |
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bool | operator!= (const TSampler &right) const |
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TString | getString () const |
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◆ clear()
void glslang::TSampler::clear |
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inline |
◆ getString()
TString glslang::TSampler::getString |
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const |
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inline |
◆ getVectorSize()
unsigned int glslang::TSampler::getVectorSize |
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const |
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inline |
◆ hasReturnStruct()
bool glslang::TSampler::hasReturnStruct |
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const |
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inline |
◆ isArrayed()
bool glslang::TSampler::isArrayed |
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const |
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inline |
◆ isCombined()
bool glslang::TSampler::isCombined |
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const |
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inline |
◆ isImage()
bool glslang::TSampler::isImage |
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const |
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inline |
◆ isMultiSample()
bool glslang::TSampler::isMultiSample |
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const |
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inline |
◆ isPureSampler()
bool glslang::TSampler::isPureSampler |
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const |
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inline |
◆ isShadow()
bool glslang::TSampler::isShadow |
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const |
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inline |
◆ isSubpass()
bool glslang::TSampler::isSubpass |
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const |
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inline |
◆ isTexture()
bool glslang::TSampler::isTexture |
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const |
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inline |
◆ operator!=()
◆ operator==()
◆ set()
◆ setImage()
◆ setPureSampler()
void glslang::TSampler::setPureSampler |
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bool |
s | ) |
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inline |
◆ setSubpass()
◆ setTexture()
◆ arrayed
bool glslang::TSampler::arrayed |
◆ combined
bool glslang::TSampler::combined |
◆ dim
◆ external
bool glslang::TSampler::external |
◆ image
bool glslang::TSampler::image |
◆ ms
bool glslang::TSampler::ms |
◆ noReturnStruct
◆ sampler
bool glslang::TSampler::sampler |
◆ shadow
bool glslang::TSampler::shadow |
◆ structReturnIndex
unsigned int glslang::TSampler::structReturnIndex |
◆ structReturnIndexBits
const unsigned glslang::TSampler::structReturnIndexBits = 4 |
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static |
◆ structReturnSlots
◆ type
◆ vectorSize
unsigned int glslang::TSampler::vectorSize |
The documentation for this struct was generated from the following file:
- deps/glslang/glslang/glslang/Include/Types.h