UTF-32 encoding.
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#include <encodings.h>
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template<typename OutputStream > |
static void | Encode (OutputStream &os, unsigned codepoint) |
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template<typename OutputStream > |
static void | EncodeUnsafe (OutputStream &os, unsigned codepoint) |
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template<typename InputStream > |
static bool | Decode (InputStream &is, unsigned *codepoint) |
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template<typename InputStream , typename OutputStream > |
static bool | Validate (InputStream &is, OutputStream &os) |
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template<typename CharType = unsigned>
struct UTF32< CharType >
UTF-32 encoding.
http://en.wikipedia.org/wiki/UTF-32
- Template Parameters
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CharType | Type for storing 32-bit UTF-32 data. Default is unsigned. C++11 may use char32_t instead. |
- Note
- implements Encoding concept
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For in-memory access, no need to concern endianness. The code units and code points are represented by CPU's endianness. For streaming, use UTF32LE and UTF32BE, which handle endianness.
◆ Ch
template<typename CharType = unsigned>
typedef CharType UTF32< CharType >::Ch |
◆ anonymous enum
template<typename CharType = unsigned>
◆ Decode()
template<typename CharType = unsigned>
template<typename InputStream >
static bool UTF32< CharType >::Decode |
( |
InputStream & |
is, |
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unsigned * |
codepoint |
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) |
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inlinestatic |
◆ Encode()
template<typename CharType = unsigned>
template<typename OutputStream >
static void UTF32< CharType >::Encode |
( |
OutputStream & |
os, |
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unsigned |
codepoint |
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) |
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inlinestatic |
◆ EncodeUnsafe()
template<typename CharType = unsigned>
template<typename OutputStream >
static void UTF32< CharType >::EncodeUnsafe |
( |
OutputStream & |
os, |
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unsigned |
codepoint |
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) |
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inlinestatic |
◆ RAPIDJSON_STATIC_ASSERT()
template<typename CharType = unsigned>
UTF32< CharType >::RAPIDJSON_STATIC_ASSERT |
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sizeof(Ch) >= |
4 | ) |
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◆ Validate()
template<typename CharType = unsigned>
template<typename InputStream , typename OutputStream >
static bool UTF32< CharType >::Validate |
( |
InputStream & |
is, |
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OutputStream & |
os |
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) |
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inlinestatic |
The documentation for this struct was generated from the following file:
- deps/discord-rpc/thirdparty/rapidjson-1.1.0/include/rapidjson/encodings.h