RetroArch
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#include <discord_rpc.h>
Public Attributes | |
void(* | ready )(const DiscordUser *request) |
void(* | disconnected )(int errorCode, const char *message) |
void(* | errored )(int errorCode, const char *message) |
void(* | joinGame )(const char *joinSecret) |
void(* | spectateGame )(const char *spectateSecret) |
void(* | joinRequest )(const DiscordUser *request) |
void(* DiscordEventHandlers::joinRequest) (const DiscordUser *request) |
void(* DiscordEventHandlers::ready) (const DiscordUser *request) |