RetroArch
Macros
Texture filter types

Macros

#define GX_NEAR   0
 
#define GX_LINEAR   1
 
#define GX_NEAR_MIP_NEAR   2
 
#define GX_LIN_MIP_NEAR   3
 
#define GX_NEAR_MIP_LIN   4
 
#define GX_LIN_MIP_LIN   5
 

Detailed Description

Macro Definition Documentation

◆ GX_LIN_MIP_LIN

#define GX_LIN_MIP_LIN   5

Trilinear filtering

◆ GX_LIN_MIP_NEAR

#define GX_LIN_MIP_NEAR   3

Bilinear filtering, discrete mipmap

◆ GX_LINEAR

#define GX_LINEAR   1

Bilinear filtering, no mipmap

◆ GX_NEAR

#define GX_NEAR   0

Point sampling, no mipmap

◆ GX_NEAR_MIP_LIN

#define GX_NEAR_MIP_LIN   4

Point sampling, linear mipmap

◆ GX_NEAR_MIP_NEAR

#define GX_NEAR_MIP_NEAR   2

Point sampling, discrete mipmap