RetroArch
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#include <wiiu/types.h>
Go to the source code of this file.
Typedefs | |
typedef void(* | ProcUISaveCallback) (void) |
typedef uint32_t(* | ProcUISaveCallbackEx) (void *) |
typedef uint32_t(* | ProcUICallback) (void *) |
typedef enum ProcUIStatus | ProcUIStatus |
Enumerations | |
enum | ProcUIStatus { PROCUI_STATUS_IN_FOREGROUND, PROCUI_STATUS_IN_BACKGROUND, PROCUI_STATUS_RELEASE_FOREGROUND, PROCUI_STATUS_EXITING } |
Functions | |
uint32_t | ProcUICalcMemorySize (uint32_t unk) |
void | ProcUIClearCallbacks () |
void | ProcUIDrawDoneRelease () |
BOOL | ProcUIInForeground () |
BOOL | ProcUIInShutdown () |
void | ProcUIInit (ProcUISaveCallback saveCallback) |
void | ProcUIInitEx (ProcUISaveCallbackEx saveCallback, void *arg) |
BOOL | ProcUIIsRunning () |
ProcUIStatus | ProcUIProcessMessages (BOOL block) |
void | ProcUISetSaveCallback (ProcUISaveCallbackEx saveCallback, void *arg) |
void | ProcUIShutdown () |
ProcUIStatus | ProcUISubProcessMessages (BOOL block) |
typedef enum ProcUIStatus ProcUIStatus |
enum ProcUIStatus |
void ProcUIClearCallbacks | ( | ) |
void ProcUIDrawDoneRelease | ( | ) |
BOOL ProcUIInForeground | ( | ) |
void ProcUIInit | ( | ProcUISaveCallback | saveCallback | ) |
void ProcUIInitEx | ( | ProcUISaveCallbackEx | saveCallback, |
void * | arg | ||
) |
BOOL ProcUIInShutdown | ( | ) |
BOOL ProcUIIsRunning | ( | ) |
ProcUIStatus ProcUIProcessMessages | ( | BOOL | block | ) |
void ProcUISetSaveCallback | ( | ProcUISaveCallbackEx | saveCallback, |
void * | arg | ||
) |
void ProcUIShutdown | ( | ) |
ProcUIStatus ProcUISubProcessMessages | ( | BOOL | block | ) |