RetroArch
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#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include "dynamics.h"
#include "definitions.h"
#include "wiiuse_internal.h"
#include "nunchuk.h"
#include "io.h"
Functions | |
static void | nunchuk_pressed_buttons (struct nunchuk_t *nc, ubyte now) |
Find what buttons are pressed. More... | |
int | nunchuk_handshake (struct wiimote_t *wm, struct nunchuk_t *nc, ubyte *data, uword len) |
void | nunchuk_disconnected (struct nunchuk_t *nc) |
The nunchuk disconnected. More... | |
void | nunchuk_event (struct nunchuk_t *nc, ubyte *msg) |
Handle nunchuk event. More... | |
The nunchuk disconnected.
nc | A pointer to a nunchuk_t structure. |
Handle nunchuk event.
nc | A pointer to a nunchuk_t structure. |
msg | The message specified in the event packet. |