RetroArch
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#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include <streams/file_stream.h>
#include "libretrodb.h"
#include "lua_common.h"
Functions | |
static int | call_init (lua_State *L, int argc, const char **argv) |
static int | value_provider (void *ctx, struct rmsgpack_dom_value *out) |
int | main (int argc, char **argv) |
Variables | |
int | master_key = 1 |
const char * | LUA_COMMON |
int main | ( | int | argc, |
char ** | argv | ||
) |
This file contains the main entrypoints for the Wii U executable that set up the call to main().
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static |
const char* LUA_COMMON |
int master_key = 1 |