#include "rpc.h"
#include "rpcndr.h"
#include "windows.h"
#include "ole2.h"
#include "oaidl.h"
#include "ocidl.h"
#include "d3d11.h"
#include "d3d12.h"
Go to the source code of this file.
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HRESULT WINAPI | D3D11On12CreateDevice (_In_ IUnknown *pDevice, UINT Flags, _In_reads_opt_(FeatureLevels) CONST D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels, _In_reads_opt_(NumQueues) IUnknown *CONST *ppCommandQueues, UINT NumQueues, UINT NodeMask, _COM_Outptr_opt_ ID3D11Device **ppDevice, _COM_Outptr_opt_ ID3D11DeviceContext **ppImmediateContext, _Out_opt_ D3D_FEATURE_LEVEL *pChosenFeatureLevel) |
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| DEFINE_GUID (IID_ID3D11On12Device, 0x85611e73, 0x70a9, 0x490e, 0x96, 0x14, 0xa9, 0xe3, 0x02, 0x77, 0x79, 0x04) |
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◆ __ID3D11On12Device_FWD_DEFINED__
#define __ID3D11On12Device_FWD_DEFINED__ |
◆ __ID3D11On12Device_INTERFACE_DEFINED__
#define __ID3D11On12Device_INTERFACE_DEFINED__ |
◆ __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 475 |
◆ __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100 |
◆ D3D11_RESOURCE_FLAGS
◆ ID3D11On12Device
◆ ID3D11On12DeviceVtbl
◆ PFN_D3D11ON12_CREATE_DEVICE
◆ D3D11On12CreateDevice()
◆ DEFINE_GUID()
DEFINE_GUID |
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IID_ID3D11On12Device |
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0x85611e73 |
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0x70a9 |
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0x490e |
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0x96 |
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0x14 |
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0xa9 |
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0xe3 |
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0x02 |
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0x77 |
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0x79 |
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0x04 |
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◆ __MIDL_itf_d3d11on12_0000_0000_v0_0_c_ifspec
RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0000_v0_0_c_ifspec |
◆ __MIDL_itf_d3d11on12_0000_0000_v0_0_s_ifspec
RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0000_v0_0_s_ifspec |
◆ __MIDL_itf_d3d11on12_0000_0001_v0_0_c_ifspec
RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0001_v0_0_c_ifspec |
◆ __MIDL_itf_d3d11on12_0000_0001_v0_0_s_ifspec
RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0001_v0_0_s_ifspec |
◆ IID_ID3D11On12Device
EXTERN_C const IID IID_ID3D11On12Device |