12 #ifndef __D3DX8SHAPES_H__ 13 #define __D3DX8SHAPES_H__ 201 LPGLYPHMETRICSFLOAT pGlyphMetrics);
212 LPGLYPHMETRICSFLOAT pGlyphMetrics);
215 #define D3DXCreateText D3DXCreateTextW 217 #define D3DXCreateText D3DXCreateTextA struct IDirect3DDevice8 * LPDIRECT3DDEVICE8
Definition: d3d8.h:326
HRESULT WINAPI D3DXCreateTorus(LPDIRECT3DDEVICE8 pDevice, FLOAT InnerRadius, FLOAT OuterRadius, UINT Sides, UINT Rings, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency)
Definition: glslang_tab.cpp:129
HRESULT WINAPI D3DXCreateBox(LPDIRECT3DDEVICE8 pDevice, FLOAT Width, FLOAT Height, FLOAT Depth, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency)
HRESULT WINAPI D3DXCreateCylinder(LPDIRECT3DDEVICE8 pDevice, FLOAT Radius1, FLOAT Radius2, FLOAT Length, UINT Slices, UINT Stacks, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency)
HRESULT WINAPI D3DXCreateTeapot(LPDIRECT3DDEVICE8 pDevice, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency)
typedef HRESULT(WINAPI *PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(_In_ const D3D12_ROOT_SIGNATURE_DESC *pRootSignature
HRESULT WINAPI D3DXCreateTextA(LPDIRECT3DDEVICE8 pDevice, HDC hDC, LPCSTR pText, FLOAT Deviation, FLOAT Extrusion, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency, LPGLYPHMETRICSFLOAT pGlyphMetrics)
HRESULT WINAPI D3DXCreateSphere(LPDIRECT3DDEVICE8 pDevice, FLOAT Radius, UINT Slices, UINT Stacks, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency)
HRESULT WINAPI D3DXCreatePolygon(LPDIRECT3DDEVICE8 pDevice, FLOAT Length, UINT Sides, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency)
interface ID3DXBuffer * LPD3DXBUFFER
Definition: d3dx8core.h:29
Definition: glslang_tab.cpp:136
HRESULT WINAPI D3DXCreateTextW(LPDIRECT3DDEVICE8 pDevice, HDC hDC, LPCWSTR pText, FLOAT Deviation, FLOAT Extrusion, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency, LPGLYPHMETRICSFLOAT pGlyphMetrics)
struct ID3DXMesh * LPD3DXMESH
Definition: d3dx8mesh.h:80