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menu_shaders.h File Reference
#include <wiiu/shader_utils.h>
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Functions

struct __attribute__ ((scalar_storage_order("little-endian"))) __attribute__((aligned(16)))
 

Variables

 menu_shader_uniform_t
 
GX2Shader ribbon_shader
 
GX2Shader ribbon_simple_shader
 
GX2Shader snow_simple_shader
 
GX2Shader snow_shader
 
GX2Shader bokeh_shader
 
GX2Shader snowflake_shader
 

Function Documentation

◆ __attribute__()

struct __attribute__ ( (scalar_storage_order("little-endian"))  )
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Variable Documentation

◆ bokeh_shader

GX2Shader bokeh_shader

◆ menu_shader_uniform_t

menu_shader_uniform_t

◆ ribbon_shader

GX2Shader ribbon_shader

◆ ribbon_simple_shader

GX2Shader ribbon_simple_shader

◆ snow_shader

GX2Shader snow_shader

◆ snow_simple_shader

GX2Shader snow_simple_shader

◆ snowflake_shader

GX2Shader snowflake_shader