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◆ rarch_dir_type
Enumerator |
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RARCH_DIR_NONE | |
RARCH_DIR_SAVEFILE | |
RARCH_DIR_SAVESTATE | |
RARCH_DIR_CURRENT_SAVEFILE | |
RARCH_DIR_CURRENT_SAVESTATE | |
RARCH_DIR_SYSTEM | |
◆ dir_check_defaults()
◆ dir_check_shader()
void dir_check_shader |
( |
bool |
pressed_next, |
|
|
bool |
pressed_prev |
|
) |
| |
dir_check_shader: : was next shader key pressed? : was previous shader key pressed?
Checks if any one of the shader keys has been pressed for this frame: a) Next shader index. b) Previous shader index.
Will also immediately apply the shader.
◆ dir_clear()
◆ dir_clear_all()
◆ dir_free_shader()
◆ dir_get()
◆ dir_get_ptr()
◆ dir_get_size()
◆ dir_init_shader()
◆ dir_is_empty()
◆ dir_set()