RetroArch
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#include "internal.h"
Enumerations | |
enum | { RC_LBOARD_START = 1 << 0, RC_LBOARD_CANCEL = 1 << 1, RC_LBOARD_SUBMIT = 1 << 2, RC_LBOARD_VALUE = 1 << 3, RC_LBOARD_PROGRESS = 1 << 4, RC_LBOARD_COMPLETE = RC_LBOARD_START | RC_LBOARD_CANCEL | RC_LBOARD_SUBMIT | RC_LBOARD_VALUE } |
Functions | |
void | rc_parse_lboard_internal (rc_lboard_t *self, int *ret, void *buffer, void *scratch, const char *memaddr, lua_State *L, int funcs_ndx) |
int | rc_lboard_size (const char *memaddr) |
rc_lboard_t * | rc_parse_lboard (void *buffer, const char *memaddr, lua_State *L, int funcs_ndx) |
int | rc_evaluate_lboard (rc_lboard_t *self, unsigned *value, rc_peek_t peek, void *peek_ud, lua_State *L) |
void | rc_reset_lboard (rc_lboard_t *self) |
anonymous enum |
int rc_evaluate_lboard | ( | rc_lboard_t * | self, |
unsigned * | value, | ||
rc_peek_t | peek, | ||
void * | peek_ud, | ||
lua_State * | L | ||
) |
int rc_lboard_size | ( | const char * | memaddr | ) |
rc_lboard_t* rc_parse_lboard | ( | void * | buffer, |
const char * | memaddr, | ||
lua_State * | L, | ||
int | funcs_ndx | ||
) |
void rc_parse_lboard_internal | ( | rc_lboard_t * | self, |
int * | ret, | ||
void * | buffer, | ||
void * | scratch, | ||
const char * | memaddr, | ||
lua_State * | L, | ||
int | funcs_ndx | ||
) |
void rc_reset_lboard | ( | rc_lboard_t * | self | ) |