Go to the source code of this file.
◆ _tr_tally_dist
Value: s->d_buf[
s->last_lit] = dist; \
s->l_buf[
s->last_lit++] =
len; \
dist--; \
s->dyn_dtree[
d_code(dist)].Freq++; \
flush = (
s->last_lit ==
s->lit_bufsize-1); \
}
GLenum GLsizei len
Definition: glext.h:7389
GLdouble s
Definition: glext.h:6390
#define LITERALS
Definition: deflate.h:33
uch ZLIB_INTERNAL _length_code[]
Definition: trees.c:104
GLsizei GLsizei GLfloat distance
Definition: glext.h:12662
#define d_code(dist)
Definition: deflate.h:305
GLenum GLuint GLenum GLsizei length
Definition: glext.h:6233
◆ _tr_tally_lit
#define _tr_tally_lit |
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s, |
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c, |
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flush |
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Value: s->d_buf[
s->last_lit] = 0; \
s->l_buf[
s->last_lit++] = cc; \
s->dyn_ltree[cc].Freq++; \
flush = (
s->last_lit ==
s->lit_bufsize-1); \
}
GLdouble s
Definition: glext.h:6390
const GLubyte * c
Definition: glext.h:9812
◆ BL_CODES
◆ Buf_size
◆ BUSY_STATE
◆ Code
◆ COMMENT_STATE
◆ d_code
◆ D_CODES
◆ Dad
◆ EXTRA_STATE
◆ FINISH_STATE
◆ Freq
◆ GZIP
◆ HCRC_STATE
◆ HEAP_SIZE
◆ INIT_STATE
◆ L_CODES
◆ Len
◆ LENGTH_CODES
◆ LITERALS
◆ MAX_BITS
◆ MAX_DIST
◆ max_insert_length
#define max_insert_length max_lazy_match |
◆ MIN_LOOKAHEAD
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) |
◆ NAME_STATE
◆ put_byte
#define put_byte |
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s, |
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c |
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| {s->pending_buf[s->pending++] = (c);} |
◆ WIN_INIT
#define WIN_INIT MAX_MATCH |
◆ ct_data
◆ deflate_state
◆ IPos
◆ Pos
◆ Posf
◆ static_tree_desc
◆ tree_desc
◆ OF() [1/3]
◆ OF() [2/3]
◆ OF() [3/3]
◆ _dist_code
◆ _length_code