RetroArch
Functions
utils.c File Reference
#include "utils.h"
#include <math.h>
#include <string.h>
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Functions

voidgpu_alloc (SceKernelMemBlockType type, unsigned int size, unsigned int alignment, unsigned int attribs, SceUID *uid)
 
void gpu_free (SceUID uid)
 
voidvertex_usse_alloc (unsigned int size, SceUID *uid, unsigned int *usse_offset)
 
void vertex_usse_free (SceUID uid)
 
voidfragment_usse_alloc (unsigned int size, SceUID *uid, unsigned int *usse_offset)
 
void fragment_usse_free (SceUID uid)
 
void matrix_init_orthographic (float *m, float left, float right, float bottom, float top, float near, float far)
 

Function Documentation

◆ fragment_usse_alloc()

void* fragment_usse_alloc ( unsigned int  size,
SceUID uid,
unsigned int *  usse_offset 
)
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◆ fragment_usse_free()

void fragment_usse_free ( SceUID  uid)
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◆ gpu_alloc()

void* gpu_alloc ( SceKernelMemBlockType  type,
unsigned int  size,
unsigned int  alignment,
unsigned int  attribs,
SceUID uid 
)
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◆ gpu_free()

void gpu_free ( SceUID  uid)
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◆ matrix_init_orthographic()

void matrix_init_orthographic ( float *  m,
float  left,
float  right,
float  bottom,
float  top,
float  near,
float  far 
)
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◆ vertex_usse_alloc()

void* vertex_usse_alloc ( unsigned int  size,
SceUID uid,
unsigned int *  usse_offset 
)
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◆ vertex_usse_free()

void vertex_usse_free ( SceUID  uid)
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