|
int | vita2d_init () |
|
int | vita2d_init_advanced (unsigned int temp_pool_size) |
|
void | vita2d_wait_rendering_done () |
|
int | vita2d_fini () |
|
void | vita2d_clear_screen () |
|
void | vita2d_swap_buffers () |
|
void | vita2d_start_drawing () |
|
void | vita2d_end_drawing () |
|
int | vita2d_common_dialog_update () |
|
void | vita2d_set_clear_color (unsigned int color) |
|
unsigned int | vita2d_get_clear_color () |
|
void | vita2d_set_vblank_wait (int enable) |
|
void * | vita2d_get_current_fb () |
|
void | vita2d_set_region_clip (SceGxmRegionClipMode mode, unsigned int x_min, unsigned int y_min, unsigned int x_max, unsigned int y_max) |
|
void * | vita2d_pool_malloc (unsigned int size) |
|
void * | vita2d_pool_memalign (unsigned int size, unsigned int alignment) |
|
unsigned int | vita2d_pool_free_space () |
|
void | vita2d_pool_reset () |
|
void | vita2d_draw_pixel (float x, float y, unsigned int color) |
|
void | vita2d_draw_line (float x0, float y0, float x1, float y1, unsigned int color) |
|
void | vita2d_draw_rectangle (float x, float y, float w, float h, unsigned int color) |
|
void | vita2d_draw_fill_circle (float x, float y, float radius, unsigned int color) |
|
vita2d_texture * | vita2d_create_empty_texture (unsigned int w, unsigned int h) |
|
vita2d_texture * | vita2d_create_empty_texture_format (unsigned int w, unsigned int h, SceGxmTextureFormat format) |
|
void | vita2d_free_texture (vita2d_texture *texture) |
|
unsigned int | vita2d_texture_get_width (const vita2d_texture *texture) |
|
unsigned int | vita2d_texture_get_height (const vita2d_texture *texture) |
|
unsigned int | vita2d_texture_get_stride (const vita2d_texture *texture) |
|
SceGxmTextureFormat | vita2d_texture_get_format (const vita2d_texture *texture) |
|
void * | vita2d_texture_get_datap (const vita2d_texture *texture) |
|
void * | vita2d_texture_get_palette (const vita2d_texture *texture) |
|
SceGxmTextureFilter | vita2d_texture_get_min_filter (const vita2d_texture *texture) |
|
SceGxmTextureFilter | vita2d_texture_get_mag_filter (const vita2d_texture *texture) |
|
void | vita2d_texture_set_filters (vita2d_texture *texture, SceGxmTextureFilter min_filter, SceGxmTextureFilter mag_filter) |
|
void | vita2d_draw_texture (const vita2d_texture *texture, float x, float y) |
|
void | vita2d_draw_texture_rotate (const vita2d_texture *texture, float x, float y, float rad) |
|
void | vita2d_draw_texture_rotate_hotspot (const vita2d_texture *texture, float x, float y, float rad, float center_x, float center_y) |
|
void | vita2d_draw_texture_scale (const vita2d_texture *texture, float x, float y, float x_scale, float y_scale) |
|
void | vita2d_draw_texture_part (const vita2d_texture *texture, float x, float y, float tex_x, float tex_y, float tex_w, float tex_h) |
|
void | vita2d_draw_texture_part_scale (const vita2d_texture *texture, float x, float y, float tex_x, float tex_y, float tex_w, float tex_h, float x_scale, float y_scale) |
|
void | vita2d_draw_texture_scale_rotate_hotspot (const vita2d_texture *texture, float x, float y, float x_scale, float y_scale, float rad, float center_x, float center_y) |
|
void | vita2d_draw_texture_scale_rotate (const vita2d_texture *texture, float x, float y, float x_scale, float y_scale, float rad) |
|
void | vita2d_draw_texture_tint (const vita2d_texture *texture, float x, float y, unsigned int color) |
|
void | vita2d_draw_texture_tint_rotate (const vita2d_texture *texture, float x, float y, float rad, unsigned int color) |
|
void | vita2d_draw_texture_tint_rotate_hotspot (const vita2d_texture *texture, float x, float y, float rad, float center_x, float center_y, unsigned int color) |
|
void | vita2d_draw_texture_tint_scale (const vita2d_texture *texture, float x, float y, float x_scale, float y_scale, unsigned int color) |
|
void | vita2d_draw_texture_tint_part (const vita2d_texture *texture, float x, float y, float tex_x, float tex_y, float tex_w, float tex_h, unsigned int color) |
|
void | vita2d_draw_texture_tint_part_scale (const vita2d_texture *texture, float x, float y, float tex_x, float tex_y, float tex_w, float tex_h, float x_scale, float y_scale, unsigned int color) |
|
void | vita2d_draw_texture_tint_scale_rotate_hotspot (const vita2d_texture *texture, float x, float y, float x_scale, float y_scale, float rad, float center_x, float center_y, unsigned int color) |
|
void | vita2d_draw_texture_tint_scale_rotate (const vita2d_texture *texture, float x, float y, float x_scale, float y_scale, float rad, unsigned int color) |
|
void | vita2d_texture_set_wvp (float x, float y, float width, float height) |
|
void | vita2d_texture_set_program () |
|
void | vita2d_texture_set_tint_program () |
|
void | vita2d_texture_set_tint_color_uniform (unsigned int color) |
|
void | vita2d_draw_texture_part_generic (const vita2d_texture *texture, SceGxmPrimitiveType type, vita2d_texture_vertex *vertices, unsigned int num_vertices) |
|